World Of Warcraft – How it all began

In the world of online massively multi-player online role-playing game, World of Warcraft is the king. It is the pioneer in online gaming.

History of World Of Warcraft

In 1994 when Blizzard Entertainment came out with Warcraft: Orcs and Humans, few people took notice. It was popular, but not overwhelmingly. In Warcraft: Orcs and Humans, Blizzard introduced the empire of Azeroth and created a real time strategy game.

In 1995, Blizzard came up with the second release, and people were impressed. The second release Warcraft 2: Tides of Darkness did make a mark. The game had an intriguing game-play, an epic story telling and simply amazing graphics (for that time).

In 2002, Blizzard release Warcraft 3: Reign of the Chaos, and with that the company set the bar high for PC gaming.

World Of Warcraft

In early 2004, Blizzard announces that they will be releasing the fourth series of their popular game. Gamers all over were excited because people had come to expect very highly of the makers of the game.

The hype the news created grew as the release date approached near. The excitement of the anticipation grew as the company announced that the new version of the game was going to be online and multi-player.

There have been some online multi-player games before, but coming from Blizzard, it was sure to be a winner. And people knew it. They knew that the world of Azeroth was never going to be the same again.

In March 2004, Blizzard selected a few game players and invited them to test the beta version of the release. The players like what they saw, and their reviews attracted more excitement to the wait of the final release.
 
In November 2004, the much awaited World of Warcraft was released. The hype of the game soared instead of settling down. Even after so much hype and expectations, it took the gamers by surprise. World of Warcraft has attracted new users to online gaming ever since its release, and it still do.

In 2005 February, Blizzard release World of Warcraft’s European version. The same year in June, they entered the potentially one of the largest market – China. Releases in other countries also followed the same year, and by the end of 2005, World of Warcraft reached record breaking five million gamers.

World Of Warcraft: Expansion of Azeroth

Since the first release of World of Warcraft the universe of Azeroth has expanded and become more complex.

With every release by Blizzard, the game has better itself. It is more user friendly now than it was when it first came out.

In 2007, with the addition of World Of Worcraft: The Burning Crusade, an expansion of World of Warcraft, the subscribers of the game reached 8 million all over the world.

For more on World Of Warcraft see – The newbie guide to WOW

To get the WOW online game see this WoW Amazon Store.

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